Thursday, January 31, 2013

What Despuess! Cerebus Tail! Street! Lipsync!


"Rendering test of the new shading and hair for Despuess - the tormented underling" by John Chen
webbyeasy@gmail.com


animation progress by Matteo Rovatti
rovattim@gmail.com

Street texture progress by Vlad Kulchitskiy
vkulchitskiy@gmail.com


early lipsync by Brandon Nnadi
b.nnad1@yahoo.com


Wednesday, January 30, 2013

What Despuess! Overhearing! Chant! Pen!

"Despuess" shading, skin texturing and hair by John Chen
webbyeasy@gmail.com


animation progress by Rositsa Neame
rositsa_gr@yahoo.com


animation progress by Manuel Ding
Manuel@5ding.de

Feather Pen update by Aleksandr Uusmees 
anewmanfx@gmail.com

Tuesday, January 29, 2013

What Elrod the albino! What feather pens!

Elrod the albino with no pupils shading
"Elrod the albino" hair and Mental Ray shading progress by John Chen
webbyeasy@gmail.com

Feather pen options texture progress by Aleksandr Uusmees
anewmanfx@gmail.com

Monday, January 28, 2013

What gem explanation! Serpent laughter! Feather pen!


blocking progress by Romain Lapierre
romain.lapierre@hotmail.com


animation progress by Steven Parente
parentestudios@gmail.com

Feather Pen texture by Aleksandr Uusmees
anewmanfx@gmail.com

Sunday, January 27, 2013

What Elrod! Statue! Lord Julius! Mission!


Elrod hair creation simulation/dynamics by John Chen
webbyeasy@gmail.com
skin shading update also by John Chen


Animation progress by Sergey Belyaev
http://www.3dserg.be/


Animation progress by Alan Millo
alan.millo87@gmail.com


early lip sync progress by Romain Lapierre
romain.lapierre@hotmail.com

Saturday, January 26, 2013

What Elrod! Necross! Vest! Statue! Lord Julius!

"Elrod the albino" update progress by John Chen
webbyeasy@gmail.com


animation progress by Sylvain Noel
noel.sylvain@gmail.com

Cerebus Vest texture progress by Daniel Grant
daniel.grant.j@gmail.com


early animation progress by Kevin Matsui
khmatsui@shaw.ca


animation progress by Christopher Barnes
scourstudios@gmail.com

Friday, January 25, 2013

What Trotu and High Priest Hair! Bran Mak Muffin! Figurine!


"Trotu" and "High Priest" hair creation, simulation, dynamics by John Chen
webbyeasy@gmail.com

"Bran Mak Muffin" rig update by Paul Ormerod
webbyeasy@gmail.com

Progress on IDW Cerebus bonus figurine by Zeke Sabee. Not official yet, but unless anything unforeseen happens it should be it.
Above a preview image to give an idea about the process. Zeke says: "I have cut the sculpey model into pieces and made moulds. I have cast each pieces in plaster and now I am refining their shapes. I'm going to put it together this weekend and create a base for it. Will send the previews by the end of January"

Thursday, January 24, 2013

What Elrod hair! Big guy hair! Lipsync! Serpent!

Elrod hair creation by John Chen
webbyeasy@gmail.com

Big guy hair progress by John Chen
webbyeasy@gmail.com


early lip sync progress by Romain Lapierre
romain.lapierre@hotmail.com


animation progress by Steven Parente
parentestudios@gmail.com

Wednesday, January 23, 2013

What Hair! What Cloth! Walk! Offer! Gem!


Prince Mick and Prince Keef hair creation/dynamics/simulations by John Chen
webbyeasy@gmail.com


Cerebus vest simulation/dynamics by Melissa Starks
mstarks@southern.edu


animation progress by Rositsa Neame
rositsa_gr@yahoo.com


"Lord Julius offer" animation progress by Alan Millo
alan.millo87@gmail.com


early animation progress by Romain Lapierre
romain.lapierre@hotmail.com

Tuesday, January 22, 2013

What Keef hair! Cerebus vest! Street!




Prince Keef hair creation/simulation/dynamics by John Chen
webbyeasy@gmail.com




Cerebus vest cloth simulation/dynamics by Melissa Starks
melissaestarks@yahoo.com




Cerebus vest texture details by Daniel Grant
daniel.grant.j@gmail.com

Street texture progress by Vlad Kulchitski
vkulchitskiy@gmail.com

Monday, January 21, 2013

What Princes! Coat! Lord Julius! Statue! Necross! Kitchen Staff Supervisor! Serpent!


Prince Mick hair simulation Mental Ray render test by John Chen
webbyeasy@gmail.com

Prince Mick hair dynamics test by John Chen
webbyeasy@gmail.com

texture progress by Nicklas Kludt
kludtN@gmail.com


Coat cloth simulation/dynamics by Melissa Starks
melissaestarks@yahoo.com


animation progress by Alan Millo
alan.millo87@gmail.com


Animation progress by Sergey Belyaev
http://www.3dserg.be/


animation progress by Sylvain Noel
noel.sylvain@gmail.com


animation progress by Christopher Barnes
scourstudios@gmail.com


animation progress by Steven Parente
parentestudios@gmail.com

Sunday, January 20, 2013

What Prince Mick! Prince Keef! Merchants! Gold! Pen!

Prince Keef
Prince Mick and Prince Keef hair progress by John Chen
webbyeasy@gmail.com


animation progress by Kyle Wilson
kylewilson000@yahoo.com


animation update progress by Rob Ellis
robellis.animator@gmail.com

Feather pen progress by Daniel Grant
daniel.grant.j@gmail.com

Friday, January 18, 2013

What Statue Awakens! Lord Julius! Pen!


Animation progress by Sergey Belyaev
http://www.3dserg.be/


Animation progress by Alan Millo
alan.millo87@gmail.com

Feather pen progress by Daniel Grant
daniel.grant.j@gmail.com

Thursday, January 17, 2013

What Wizard! Tavern Bully! Twerp! "Pigt" cult hideout!


test render (plus wizards shading, face texture & detail, hair setup and lighting) by John Chen
webbyeasy@gmail.com


animation progress by Matteo Rovatti
rovattim@gmail.com


animation progress by Rositsa Neame
rositsa_gr@yahoo.com


texture and modeling details progress by Aleksandr Uusmees
anewmanfx@gmail.com

Wednesday, January 16, 2013

What Wizard! Ladder! Secret Room!

Mental Ray shading/Lighting/Test Rendering/Wizard facial model and texture detail by John Chen
webbyeasy@gmail.com

Ladder and secret room texturing progress by Aleksandr Uusmees
anewmanfx@gmail.com

Tuesday, January 15, 2013

What Cerebus the merchant! Doorway! Serpent!

Cerebus with vest, sword, fur and painted medallions all at once:) Lighting by John Chen
webbyeasy@gmail.com
the story goes: Cerebus trades his "warrior helmet" for a "merchant vest" and paints "Merchant Guild Symbols" on his medallions to fit in in the "merchant town" -thereby fracturing his destiny. (issue #4 explained in issue #196 of the comic series) ...Hmmm there's a lesson in there somewhere:)

Doorway textured by Aleksandr Uusmees
anewmanfx@gmail.com


"Serpent laugh" early animation progress by Steven Parente
parentestudios@gmail.com

Monday, January 14, 2013

What Coat! Death! Storekeeper!

Cerebus the aardvark
Cerebus with fur/helmet/sword and medallions all at once:) Lighting by John Chen
webbyeasy@gmail.com


Coat cloth simulation/dynamics progress by Melissa Starks
melissaestarks@yahoo.com


animation progress by Sylvain Noel
noel.sylvain@gmail.com


animation update by Rob Ellis
robellis.animator@gmail.com

Sunday, January 13, 2013

What Wizard! Cerebus Statue! City Plans!

Wizard with hair/eyebrows/facial details added to existing mesh/rig by John Chen
webbyeasy@gmail.com


Animation progress by Sergey Belyaev
http://www.3dserg.be/


Animation progress by Alan Millo
alan.millo87@gmail.com

Saturday, January 12, 2013

What Wizard! Vest! Merchants! Necross!

"Wizard with hair" progress by John Chen
webbyeasy@gmail.com

Cerebus vest simulation/dynamics by Clement Baert 
clem.baert@gmail.com

animation progress by Kyle Wilson 
kylewilson000@yahoo.com

animation update progress by Philip Edward Alexy
harroldsheep@gmail.com

Thursday, January 10, 2013

What Vest! Wizard! Necross!


vest simulation/dynamics progress by Clement Baert
clem.baert@gmail.com

Wizard facial detail modeling progress by John Chen
webbyeasy@gmail.com


animation update progress by Philip Edward Alexy
harroldsheep@gmail.com

Wednesday, January 9, 2013

What Pigt Environment! Wizard! Entrance! Elrod! Store Keeper!

Pigt Stairway modeling details and texture by Aleksandr Uusmees
anewmanfx@gmail.com

Wizard lighting test render by John Chen
webbyeasy@gmail.com


animation progress by Kevin Matsui
khmatsui@shaw.ca


animation progress by Matteo Rovatti
rovattim@gmail.com


animation update by Sergey Belyaev
http://www.3dserg.be/
also did "sword rig"


animation update by Rob Ellis
robellis.animator@gmail.com